Unfortunately, checking the page just shows a bunch of “Request Failed”. Watching the network shows that the requests to https://apis.roblox.com/developer-analytics-aggregations/v1/details/monetization/topitems/universes/537069295 and https://apis.roblox.com/developer-analytics-aggregations/v2/metrics/monetization/universes/537069295 are returning a 500 error.
Hi James:
Sorry it was due to a stability issue in the service. I think the issue is mitigated and the charts should start to load. Please check and let us know if there is still an issue for you.
For some reason list of person who bought my model/mesh is missing from sales of goods category under transaction page, is it because of this update? Will it return after you expand this to models and other development items?
This is an extremely helpful and amazing feature, however I suggest that viewing all-time sales would be an even better addition to this. I am pretty curious to know how much total revenue and how much all-time sales I earned!
I would love to be able to see these analytics on group level rather than just per experience.
We can already see experiences and avatar items on groups level on the finance tab.
Being able to see how our passes do across all our games in a glimpse would be very useful.
Additionally, being able to select a date range for experience analytics would be a massive improvement as well.
For Avatar items we’ve been able to do this, but for experiences we can not.
Loving the expanded access and analytics so far, though I am noticing that I’m unable to track any sales for my current development items on the Marketplace. Is this intended until the update kicks in?
I’ve often used :GetProductInfo() followed by my asset’s ID to retrieve the sale data, though I’ve noticed it’s returning 0 (despite my knowing of it being installed hundreds of times). Popular models on the toolbox as well were showing 0 sales with :GetProductInfo() on my end.
Hello would we be able to see a fix for Avatar item commissions ( in-game avatar item purchases ) on a group game going directly to the owner of the groups profile? here’s a link to my post that highlights the issue more clearly: