I know this is not an advanced resource, but it could come in handy once you’ve forgot to anchor all of the parts in your game.
WARNING: DO NOT USE THIS RESOURCE IF YOU HAVE PARTS IN YOUR GAME YOU WANT UNANCHORED!
Script:
task.spawn(function()
for a,b in pairs(game:GetDescendants()) do
if b:IsA("MeshPart") or b:IsA("BasePart") then
if b.Anchored == false then
b.Anchored = true
end
end
end
end)
What will this do?
This will grab every single part or mesh part within the game and anchor it automatically for you. Run this in the command bar and it will work. You can put this in a script if you want, but it’s probably a better idea to put it in the command bar.
(No hate or feedback is needed, this is a simple command bar script.)