Would it be possible in the future to do more then just 4 by 4 and eight by eight?? like possibly 16? or more?
now THATS a good fireball
nice one!
Please add multisheet!!!
we can finally have more realistic gunfire, this is a good update.
Gonna try it out. Seems cool.
I can’t wait to make amazing stuff
Just a quick question:
If you are already in the beta program, can you use this beta feature?
Is it possible to make the flip-book play in-game or does it only work in studio till it’s out of beta and released? Wondering because I applied a flipbook and it worked in studio but when I published and joined the actual game it didn’t work
I’m not sure if it will work with lightsaber blade as particles with flipbooks feature? I might try see what I can do with this idea.
Flipbooks are part of the ParticleEmitter object, so I don’t see why they would remove it.
I think it would be a much better idea to use normal parts/meshes for a lightsaber blade, as particles are still only 2d after all. However all the residues and external vfxs can definitely use particles just to spice things up a bit.
i hope i don’t get electrocuted by touching this dude
looks like someone is gonna charge up an attack on another person, but i bet it’s gonna look very cool when you’re finished! keep up the great work!
Holy ship. Thats amazing. This update is great, and I cant wait to see what I can do with it!
Set the LightEmission to max. That should do it.
If it weren’t for the baseplate, I’d 100% think that was a Source game
Really nice update, finally I can make some clean vfx!!
Can’t believe that this is Roblox.
The particles look so good in this!
Really can’t wait! Previously I was emitting around 13 particles per frame for a burning effect. Now, this only emits 5 times/s yet it looks SO much better!
How do you publish this into your game?
It is only in beta. We have no actual date of when it will be released. This is a feature I see that’ll grow to make Roblox better though