Animation facing object

Bloxburg has this very nice system that the arm when doing certain actions like opening doors and windows, the arm follows based on where the object is.

How would you be able to achieve this? I’ve researched a bit and cannot find anything myself on how I would manage to do this.

A video example is down below:

Im guessing its inverse kinematics so perhaps you can start by looking into the topic.

I know someone who used my CCDIK module to create a door opening animation.

Or you can use the new roblox IK controller once they release them which IDK yet.

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