So, I have rigged the character properly, and the animation runs correctly in the editor. But it doesn’t work when I actually run the animation on the character.
Here’s the animation in the editor:
Here it is Not working :
Here is is working with a different animation:
Anyone know why the jab isn’t working?
1 Like
Winbloo
(Winbloo)
March 17, 2022, 2:36pm
#2
In both of the videos the animation doesn’t work on the weapon*
You have to use Motor6d, not weldconstraint, if you want to animate Tool Handle, here’s a tutorial:
Hello everybody! I’m Headstackk, I’ve been creating and making firearm weapons on Roblox for a while. I’ve also created the game Weaponry . In this post, I will briefly explain how to get started to animate a weapon on Roblox.
I have already briefly explain how on this DevForum post , but I’d like to make a new post to clarify everything and explain it step by step.
In most of the Roblox Shooter games (Excluding advanced shooter games such as Phantom Forces), I observed that they usually make a …
I do use motor6, actually! The right hand has a motor6 attached to the handle
Winbloo
(Winbloo)
March 17, 2022, 2:52pm
#4
Can you check the player character with the tool equipped to see if it’s actually Motor6d, or otherwise the rig is broken. (Assuming becuz ur animation only has one keyframe for the sword and no keyframe for rotation
I checked. It is. Maybe it has to be connected to the torso instead of the right arm?
Winbloo
(Winbloo)
March 17, 2022, 11:37pm
#6
Doesn’t have to be, prob the rig is broken