- What do you want to achieve?
An Animation that works ingame just like it was animated.
- What is the issue? Include screenshots / videos if possible!
If I play the Animation, in Studio it works just fine,
Ingame however, It just begins to lag.
I included a Video Showing the Difference:
- What solutions have you tried so far?
-I did already look up some solutions on the Developer Hub but it didn’t work for me.
-Moving the Camera Back and Forward to see if this is Cam-Related. It wasn’t.
-Setting the Hipheight of the Character
-Reuploading Animations
If it Matters somehow, even though it works fine on other rigs, Here’s my Code [LocalScript]:
local function typewrite(object,text,length)
for i = 1, #text, 1 do
object.Text = string.sub(text,1,i)
wait(length)
print(length)
end
end
local TextLabel = script.Parent
local Cam = game.Workspace.CurrentCamera
local Player = game.Players.LocalPlayer
local HumanoidPlayer = Player.Character:WaitForChild("Humanoid")
local TrashBot = game.Workspace.IMPORTANTSCRIPTING.TrashRobotSpots.TrashBot
local Sounds = script.Parent.Parent.Sound
--
local CutFolder = game.Workspace.Cutscenes.GetTrashbot
local Anims = CutFolder.Anims
local UserInputService = game:GetService("UserInputService")
local LoadRobot = Anims.Parent.Chars.TrashBot.Humanoid:LoadAnimation(Anims.Talk.Bot)
local LoadCam = Anims.Parent.Chars.CamRig.Humanoid:LoadAnimation(Anims.Talk.Cam)
local LoadRobotTalk = Anims.Parent.Chars.TrashBot.Humanoid:LoadAnimation(Anims.Talk.BotTalk)
local LoadRobotTalkNo = Anims.Parent.Chars.TrashBot.Humanoid:LoadAnimation(Anims.Talk.BotTalkNo)
local LoadRobotThink = Anims.Parent.Chars.TrashBot.Humanoid:LoadAnimation(Anims.Talk.BotThink)
local LoadRobotPoint = Anims.Parent.Chars.TrashBot.Humanoid:LoadAnimation(Anims.Talk.BotPoint)
function StartTalk()
UserInputService.MouseIconEnabled = true
LoadRobot:Play()
LoadCam:Play()
wait(0.5)
script.Parent.Parent.Visible = true
Cam.CameraType = Enum.CameraType.Scriptable
Cam.CameraSubject = Anims.Parent.Chars.CamRig.Cam
Cam.CFrame = Anims.Parent.Chars.CamRig.Cam.CFrame
end
function EndTalk()
UserInputService.MouseIconEnabled = false
script.Parent.Parent.Visible = false
LoadRobot:Stop()
LoadCam:Stop()
wait(0.5)
Cam.CameraType = Enum.CameraType.Custom
Cam.CameraSubject = HumanoidPlayer
end
function ReallyStart()
StartTalk()
if Player.leaderstats.TrashMission.Value == 1 then
else
script.Parent.Parent.Options.Option1.Visible = true
script.Parent.Parent.Options.Option2.Visible = true
script.Parent.Parent.Options.Visible = false
--normal Dialogue!
script.Parent.Parent.Visible = true
Sounds.TalkNormal:Play()
typewrite(script.Parent,"Hey there Usually I'm just here to get the trash away.", 0.01)
wait(2)
Sounds.TalkHappy:Play()
LoadRobotTalk:Play()
LoadRobot:Stop()
typewrite(script.Parent,"But I need some Metal, Can you bring it to me?", 0.01)
LoadRobotTalk:Stop()
LoadRobot:Play()
wait(1)
Sounds.TalkHappy:Play()
LoadRobotPoint:Play()
LoadRobot:Stop()
wait(0.3)
LoadRobotPoint:Stop()
LoadRobot:Play()
typewrite(script.Parent,"I heard there was a Guy that can somehow Convert Garbage into Metal.", 0.01)
wait(2)
Sounds.TalkHappy:Play()
LoadRobotTalk:Play()
LoadRobot:Stop()
typewrite(script.Parent,"I think he can help you with it. Will you do it?", 0.01)
LoadRobotThink:Play()
LoadRobot:Stop()
wait(0.8)
LoadRobotThink:Stop()
LoadRobot:Play()
wait(1)
script.Parent.Parent.Options.Visible = true
end
end
function Idont()
Sounds.TalkAnnoyed:Play()
typewrite(script.Parent,"Oh.", 0.1)
wait(0.5)
Sounds.TalkSad:Play()
typewrite(script.Parent,"Okay then...", 0.02)
LoadRobotPoint:Play()
LoadRobot:Stop()
wait(0.3)
LoadRobotPoint:Stop()
LoadRobot:Play()
wait(1)
script.Parent.Parent.Options.Visible = false
script.Parent.Parent.Options.Option1.Visible = false
script.Parent.Parent.Options.Option2.Visible = false
game.ReplicatedStorage.Remotes.QuestDecline:FireServer(Player)
EndTalk()
end
function Accept()
game.ReplicatedStorage.Remotes.QuestAccept:FireServer(Player)
Sounds.TalkHappy:Play()
typewrite(script.Parent,"Thank you!", 0.02)
wait(1)
Sounds.TalkNormal:Play()
typewrite(script.Parent,"you can just find me here in the city.", 0.02)
LoadRobotPoint:Play()
LoadRobot:Stop()
wait(0.3)
LoadRobotPoint:Stop()
LoadRobot:Play()
wait(1)
Sounds.TalkHappy:Play()
typewrite(script.Parent,"See you!", 0.02)
wait(0.5)
EndTalk()
end
script.Parent.Parent.Options.Option2.MouseButton1Down:Connect(Idont)
script.Parent.Parent.Options.Option1.MouseButton1Down:Connect(Accept)
game.Workspace.IMPORTANTSCRIPTING.TrashRobotSpots.TrashBot.Head.ProximityPrompt.Triggered:Connect(ReallyStart)
Also for the Code Here’s the Structure of the UI:
Hopefully someone can Help!
-Thanks!