Animation not loading fully - Viewport Frame

I don’t know if anyone else is having the same issue or if it has been solved anywhere however, when I try to load an animation inside of a dummy, it is only animating the head and lower torso.

(This is done inside of a world model in a viewport frame)

Link to the issue

None of the parts are anchored, and I am calling the animation through “humanoid.Animator:LoadAnimation()” so I don’t understand if this is an issue with the script or if it is a bug with roblox itself?

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animations dont work inside viewport frames, if you want it to work youll have to have a version of the rig in workspace playing the animation and then every frame update all body parts in the viewport to their corresponding cframe on the workspace rig

But what about this post? WorldModel Is Now Available

That states that I can have a world model inside of the viewport frame and the animation should load?

oh i didnt realise you were using a worldmodel, yeah this is most likely a bug ill see if i can replicate it

Aha, don’t worry about it! But I hope I can get a fix for it soon

I solved the issue, turns out having “Reset on spawn” off is the cause for this. Turning it on fixed the glitch.

2 Likes

as it does not work for me as you said but is the worldmodel?