Animation not playing in a tool as it should be?

The tool looks messed up because by default a tool is welded to your hand using a normal weld while animations use motor6d welds to move parts (have a look at the linked post)

As for the second problem, I belive it is because roblox doesnt deal with your character turning 360 degrees well. I would try splitting the animation into 2 parts, running the first part then physically turning the character in game 180 degrees to do the second part, but I wouldnt try this solution until I could confirm there is no easier way to do it.

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