Alright, what about the script itself?
What script?ββββ
The one that changes the booleans
game.ReplicatedStorage.Hit.OnServerEvent:Connect(function(plr, class)
if class == 1 then
plr.Character.IsAttacking.Value = true
game.ReplicatedStorage.Hit.OnServerEvent:Wait()
plr.Character.IsAttacking.Value = false
end
end)
Do you know if it might be something with my animation?
No I donβt think that needs fixing, unless its breaking your animation