I wanted to make a simple chair setting animation. However, when the animation plays in game, it does not work as expected.
The chair doesn’t move all the way to the baseplate. I assume this might be a problem with the animation, but not 100% sure if it has something to do with the script. How do I fix this?
Assuming that AnimationWeightedBlendFix is already by deafult enabled, I’m wondering if it has any affect to the game? (Basiclly I don’t understand what the feature does)