im sure theres a simple solution to this im justs tupid
so my script works as intended but for some reason the run animation doesnt play when i let go of the run key
heres what i mean
heres my code (The client side)
repeat task.wait(1) until game:IsLoaded() task.wait(1)
---------------------
--Services and Localization
local UIS = game:GetService("UserInputService")
local player = game.Players.LocalPlayer
local camera = workspace.CurrentCamera
local TS = game:GetService("TweenService")
local IsRunning = player.Backpack.Status.Movement
local IsAttacking = player.Backpack.Status.CanAttack
local stamAmount = player.Backpack.MovementValues.StaminaValue
----------------
local char = player.Character
local head = char.Head
local event = game.ReplicatedStorage.MoveEvent
-----------
local startup
local runEnded
local runAnim = player.Character.Humanoid.Animator:LoadAnimation(game.ReplicatedStorage.Animations.Movement.RunAnim)
----------
UIS.InputBegan:Connect(function(input, chat)
if chat or stamAmount.Value <= 1 or IsRunning.Value == true or IsAttacking.Value == true then return end
if UIS:IsKeyDown(Enum.KeyCode.LeftShift) and input.KeyCode == Enum.KeyCode.W then
local isKeyCown = UIS:IsKeyDown(Enum.KeyCode.LeftShift)
local tween = TS:Create(camera, TweenInfo.new(.5), {FieldOfView = 90})
runAnim:Play()
tween:Play()
while UIS:IsKeyDown(Enum.KeyCode.LeftShift) == true do
if stamAmount.Value >= 1 then
startup = event:InvokeServer({"Running", isKeyCown})
end
if IsAttacking.Value == true then
break
end
task.wait(.05)
end
end
end)
UIS.InputEnded:Connect(function(input, chat)
if chat then return end
if input.KeyCode == Enum.KeyCode.LeftShift and not UIS:IsKeyDown(Enum.KeyCode.LeftShift) or input.KeyCode == Enum.KeyCode.W then
runAnim:Stop()
if startup == true then
while not UIS:IsKeyDown(Enum.KeyCode.LeftShift) do
runEnded = event:InvokeServer({"Not Running"})
if runEnded == true then
local tween = TS:Create(camera, TweenInfo.new(.5), {FieldOfView = 70})
tween:Play()
end
task.wait(4)
end
end
end
end)
help and feedback would be greatly appreciated! thank you for your time.
PS: Animation wasnt made by me it was made by @Shonny_Yeet