Animation won’t play on KeyBind event

I believe playing R6 or R15 animations on Rthro wouldn’t work, you should try making a Rthro version of your animation.

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Thanks. How do I make every player R6 when they join then?

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Make sure your game is published and then:

  1. Click Game Settings
  2. Navigate to Avatar and select your chosen package & click Save in the bottom right.
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Or, you could try setting a StarterCharacter. Which you can do by putting a R6 rig (named “StarterCharacter”) inside StarterPlayer.

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Before the wait(1), write this code:
LoadAnimation:Play()

How is the animation supposed to play if you are loading it, but not telling it to be played?

Hope this solved the problem, and mark this as the solution if this does, to let others know that this has been solved

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Thank you! It works now, couldn’t have done it without everyone’s help!

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