Animations already playing don't replicate to clients that rejoin

A student of mine stumbled across this, Minimal repro and video:

http://pastebin.com/YGfts44n

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This has been a problem for a while now. Its really annoying. :confused:

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This is definitely an annoying issue, and I’d love to see it fixed.

That being said, I found it so annoying that I made a quick patch for it, with the best part being that it’s standalone and doesn’t require modification to your existing scripts :P

Uh, the link doesn’t work :worried:

But yeah, definitely bad. With looped animations that’re intended to run during the whole game session, each client needs to play the animation when they join to see it. And then there’s syncing.

Fixed

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