Animations have strange physics issues present only in live servers

This is now fixed for me in-game, ty!

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Fixed my issues too, awesome !

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Issue is fixed and no longer occurring. Thanks!

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Um, is this issue related to this physics bug thing? Iā€™m posting this here in case other users are also experiencing similar issues.

For some reason players are able to walk through walls inside my game when they have the MeshPart forcefield sorrounding them.

Iā€™ve never gotten this reported in the whole year this has been a feature, and only now is it occurring.

Is this on me, or is something strange with recent updates at fault? I canā€™t seem to get around this issue, whether it being using different collision groups, setting CanCollide, etc.

(for context, the ForceField is attached via Motor6D)

My ā€˜sliding off moving platformsā€™ issue seems to be fixed! thanks

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