Animations not working in tools

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")

local eventClean = ReplicatedStorage:WaitForChild("eventclean")

eventClean.OnClientEvent:Connect(function(player, spill)
	local character = player.Character or player.CharacterAdded:Wait()
	local humanoid = character:FindFirstChildOfClass("Humanoid")

	local animator = humanoid:FindFirstChildOfClass("Animator")

	local tool = script.Parent

	local animation = tool:FindFirstChild("Animation")
	-- ์• ๋‹ˆ๋ฉ”์ด์…˜ ์ธ์Šคํ„ด์Šค ๋งŒ๋“ค๊ธฐ
	local animationTrack = humanoid:LoadAnimation(animation)
	
	print("test111111111111111111")

	-- ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋กœ๋“œ ๋ฐ ์žฌ์ƒ
	print(animationTrack)
	print(animation)
	animationTrack:Play()

end)

I requested an event and it went through, but it doesnโ€™t seem to be detected there.

1 Like

Alright, use this script, and tell me what is the logs:

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")

local eventClean = ReplicatedStorage:WaitForChild("eventclean")

eventClean.OnClientEvent:Connect(function(player, spill)
    warn('Event Called!')

	local character = player.Character or player.CharacterAdded:Wait()
	local humanoid = character:FindFirstChildOfClass("Humanoid")
    warn('Character =', character, "AND humanoid =", humanoid)

	local animator = humanoid:FindFirstChildOfClass("Animator")

	local tool = script.Parent

	local animation = tool:FindFirstChild("Animation")
    warn('animation =', animation)
	-- ์• ๋‹ˆ๋ฉ”์ด์…˜ ์ธ์Šคํ„ด์Šค ๋งŒ๋“ค๊ธฐ
	local animationTrack = humanoid:LoadAnimation(animation)

	-- ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋กœ๋“œ ๋ฐ ์žฌ์ƒ
	print(animationTrack)
	print(animation)
	animationTrack:Play()

end)
1 Like

image
No logs appear

Why doesnโ€™t it work if itโ€™s not a local script?

1 Like

then, this means that the remote event isnโ€™t called.
can you show me the script that calls the event?

1 Like
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local player = Players.LocalPlayer

local SpillCleanedEvent = ReplicatedStorage:WaitForChild("SpillCleaned")

local CLEANER_TEAM_NAME = "Cleaner [์ฒญ์†Œ๋ถ€]"
local TARGET_GROUP_ID = 12475608
local TARGET_RANK = 222
local MOP_ANIMATION_ID = "http://www.roblox.com/asset/?id=126407570972225"

local eventClean = ReplicatedStorage:WaitForChild("eventclean") -- ์„œ๋ฒ„๋กœ ์ด๋ฒคํŠธ๋ฅผ ๋ณด๋‚ผ ์ด๋ฒคํŠธ


local function SetupSpill(spill)
	local prompt = spill:WaitForChild("ProximityPrompt")
	local lock = false

	prompt.Triggered:Connect(function()
		if lock then return end

		local character = player.Character or player.CharacterAdded:Wait()
		local tool = character:FindFirstChildOfClass("Tool")
		if not tool or tool.Name ~= "Mop" then
			return
		end

		local isCleaner = player.Team and player.Team.Name == CLEANER_TEAM_NAME
		local isInGroup = player:IsInGroup(TARGET_GROUP_ID) and player:GetRankInGroup(TARGET_GROUP_ID) == TARGET_RANK

		if isCleaner or isInGroup then
			lock = true
			-- Spill์„ ์ฒญ์†Œํ•˜๋Š” ์š”์ฒญ์„ ์„œ๋ฒ„๋กœ ๋ณด๋ƒ„
			eventClean:FireServer(spill)
			print("์š”์ฒญ ๋ณด๋ƒ„")
			prompt.Enabled = false

			local character = player.Character or player.CharacterAdded:Wait()
			local humanoid = character:FindFirstChildOfClass("Humanoid")
			local animator = humanoid and humanoid:FindFirstChildOfClass("Animator")
			local animationTrack

			if animator then
				local anim = Instance.new("Animation")
				anim.AnimationId = "http://www.roblox.com/Asset?ID=126407570972225" -- โœ… ์ด๋ ‡๊ฒŒ ๊ณ ์ณ์•ผ ํ•จ
				animationTrack = animator:LoadAnimation(anim)
				animationTrack:Play()

				task.delay(3, function()
					if animationTrack then
						animationTrack:Stop()
					end
				end)
			end

			while spill and spill.Size.Magnitude > 0.2 do
				spill.Size -= Vector3.new(0.02, 0.02, 0.02)
				task.wait(0.01)
			end

			if spill then
				game.ReplicatedStorage.SpillCleaned:FireServer(player)
				spill:Destroy()
			end
		end
	end)
end

-- ์ฒ˜์Œ๋ถ€ํ„ฐ ์žˆ๋Š” ๊ฒƒ๋“ค ์—ฐ๊ฒฐ
for _, spill in ipairs(workspace.SpillData.GlobalSpills:GetChildren()) do
	SetupSpill(spill)
end

-- ์ƒˆ๋กœ ์ƒ๊ธฐ๋Š” ๊ฒƒ๋“ค๋„ ์—ฐ๊ฒฐ
workspace.SpillData.GlobalSpills.ChildAdded:Connect(function(spill)
	SetupSpill(spill)
end)

Local script
Requests event from eventClean:FireServer(spill)

1 Like

StarterPlayer.StarterPlayerScripts.LocalScript

1 Like

why do you play the animation on both local script and script?

1 Like

Ah, I put it in wrong in the local script

1 Like
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local player = Players.LocalPlayer

local SpillCleanedEvent = ReplicatedStorage:WaitForChild("SpillCleaned")

local CLEANER_TEAM_NAME = "Cleaner [์ฒญ์†Œ๋ถ€]"
local TARGET_GROUP_ID = 12475608
local TARGET_RANK = 222
local MOP_ANIMATION_ID = "http://www.roblox.com/asset/?id=126407570972225"

local eventClean = ReplicatedStorage:WaitForChild("eventclean") -- ์„œ๋ฒ„๋กœ ์ด๋ฒคํŠธ๋ฅผ ๋ณด๋‚ผ ์ด๋ฒคํŠธ


local function SetupSpill(spill)
	local prompt = spill:WaitForChild("ProximityPrompt")
	local lock = false

	prompt.Triggered:Connect(function()
		if lock then return end

		local character = player.Character or player.CharacterAdded:Wait()
		local tool = character:FindFirstChildOfClass("Tool")
		if not tool or tool.Name ~= "Mop" then
			return
		end

		local isCleaner = player.Team and player.Team.Name == CLEANER_TEAM_NAME
		local isInGroup = player:IsInGroup(TARGET_GROUP_ID) and player:GetRankInGroup(TARGET_GROUP_ID) == TARGET_RANK

		if isCleaner or isInGroup then
			lock = true
			-- Spill์„ ์ฒญ์†Œํ•˜๋Š” ์š”์ฒญ์„ ์„œ๋ฒ„๋กœ ๋ณด๋ƒ„
			eventClean:FireServer(spill)
			print("์š”์ฒญ ๋ณด๋ƒ„")
			prompt.Enabled = false

			--local character = player.Character or player.CharacterAdded:Wait()
			--local humanoid = character:FindFirstChildOfClass("Humanoid")
			--local animator = humanoid and humanoid:FindFirstChildOfClass("Animator")
			--local animationTrack

			--if animator then
			--	local anim = Instance.new("Animation")
			--	anim.AnimationId = "http://www.roblox.com/Asset?ID=126407570972225" -- โœ… ์ด๋ ‡๊ฒŒ ๊ณ ์ณ์•ผ ํ•จ
			--	animationTrack = animator:LoadAnimation(anim)
			--	animationTrack:Play()

			--	task.delay(3, function()
			--		if animationTrack then
			--			animationTrack:Stop()
			--		end
			--	end)
			--end

			while spill and spill.Size.Magnitude > 0.2 do
				spill.Size -= Vector3.new(0.02, 0.02, 0.02)
				task.wait(0.01)
			end

			if spill then
				game.ReplicatedStorage.SpillCleaned:FireServer(player)
				spill:Destroy()
			end
		end
	end)
end

-- ์ฒ˜์Œ๋ถ€ํ„ฐ ์žˆ๋Š” ๊ฒƒ๋“ค ์—ฐ๊ฒฐ
for _, spill in ipairs(workspace.SpillData.GlobalSpills:GetChildren()) do
	SetupSpill(spill)
end

-- ์ƒˆ๋กœ ์ƒ๊ธฐ๋Š” ๊ฒƒ๋“ค๋„ ์—ฐ๊ฒฐ
workspace.SpillData.GlobalSpills.ChildAdded:Connect(function(spill)
	SetupSpill(spill)
end)

It doesnโ€™t work even without that

alr, now change this:

   if animator then
	    local anim = Instance.new("Animation")
		anim.AnimationId = "http://www.roblox.com/Asset?ID=126407570972225" -- โœ… ์ด๋ ‡๊ฒŒ ๊ณ ์ณ์•ผ ํ•จ
		animationTrack = animator:LoadAnimation(anim)
		animationTrack:Play()

		task.delay(3, function()
			if animationTrack then
				animationTrack:Stop()
			end
		end)
	end

To this:

   if animator then
      warn('Loaded Animator!')
	    local anim = Instance.new("Animation")
		anim.AnimationId = "rbxassetid://126407570972225" -- โœ… ์ด๋ ‡๊ฒŒ ๊ณ ์ณ์•ผ ํ•จ
		animationTrack = animator:LoadAnimation(anim)
		animationTrack:Play()

		task.delay(3, function()
			if animationTrack then
				animationTrack:Stop()
			end
		end)
	end

and tell me what logs did you get

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")

local eventClean = ReplicatedStorage:WaitForChild("eventclean")

eventClean.OnClientEvent:Connect(function(player, spill)
	warn('Event Called!')

	local character = player.Character or player.CharacterAdded:Wait()
	local humanoid = character:FindFirstChildOfClass("Humanoid")
	warn('Character =', character, "AND humanoid =", humanoid)

	local animator = humanoid:FindFirstChildOfClass("Animator")

	local tool = script.Parent
	
	if animator then
		warn('Loaded Animator!')
		local anim = Instance.new("Animation")
		anim.AnimationId = "rbxassetid://126407570972225" -- โœ… ์ด๋ ‡๊ฒŒ ๊ณ ์ณ์•ผ ํ•จ
		local animationTrack = animator:LoadAnimation(anim)
		animationTrack:Play()

		task.delay(3, function()
			if animationTrack then
				animationTrack:Stop()
			end
		end)
	end

	

end)```

like this?

yes just remove the ````in the last line

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")

local eventClean = ReplicatedStorage:WaitForChild("eventclean")

eventClean.OnClientEvent:Connect(function(player, spill)
	warn('Event Called!')

	local character = player.Character or player.CharacterAdded:Wait()
	local humanoid = character:FindFirstChildOfClass("Humanoid")
	warn('Character =', character, "AND humanoid =", humanoid)

	local animator = humanoid:FindFirstChildOfClass("Animator")

	local tool = script.Parent
	
	if animator then
		warn('Loaded Animator!')
		local anim = Instance.new("Animation")
		anim.AnimationId = "rbxassetid://126407570972225" -- โœ… ์ด๋ ‡๊ฒŒ ๊ณ ์ณ์•ผ ํ•จ
		local animationTrack = animator:LoadAnimation(anim)
		animationTrack:Play()

		task.delay(3, function()
			if animationTrack then
				animationTrack:Stop()
			end
		end)
	end

	

end)

No logs appear
Why not working?

alr, now change this: (IN THE SCRIPT, not the local script)

   if animator then
	    local anim = Instance.new("Animation")
		anim.AnimationId = "http://www.roblox.com/Asset?ID=126407570972225" -- โœ… ์ด๋ ‡๊ฒŒ ๊ณ ์ณ์•ผ ํ•จ
		animationTrack = animator:LoadAnimation(anim)
		animationTrack:Play()

		task.delay(3, function()
			if animationTrack then
				animationTrack:Stop()
			end
		end)
	end

To this:

   if animator then
      warn('Loaded Animator!')
	    local anim = Instance.new("Animation")
		anim.AnimationId = "rbxassetid://126407570972225" -- โœ… ์ด๋ ‡๊ฒŒ ๊ณ ์ณ์•ผ ํ•จ
		animationTrack = animator:LoadAnimation(anim)
		animationTrack:Play()

		task.delay(3, function()
			if animationTrack then
				animationTrack:Stop()
			end
		end)
	end
local Players = game:GetService("Players")

local eventClean = ReplicatedStorage:WaitForChild("eventclean")

eventClean.OnClientEvent:Connect(function(player, spill)
	warn('Event Called!')

	local character = player.Character or player.CharacterAdded:Wait()
	local humanoid = character:FindFirstChildOfClass("Humanoid")
	warn('Character =', character, "AND humanoid =", humanoid)

	local animator = humanoid:FindFirstChildOfClass("Animator")

	local tool = script.Parent
	
	if animator then
		local anim = Instance.new("Animation")
		anim.AnimationId = "http://www.roblox.com/Asset?ID=126407570972225" -- โœ… ์ด๋ ‡๊ฒŒ ๊ณ ์ณ์•ผ ํ•จ
		animationTrack = animator:LoadAnimation(anim)
		animationTrack:Play()

		task.delay(3, function()
			if animationTrack then
				animationTrack:Stop()
			end
		end)
	end

	

end)```

You want me to change it like this?

But I donโ€™t think the request is made from the event or I made a request but it doesnโ€™t seem to be received here.
I see that the log above doesnโ€™t appear.

no no, I meant in the script, not the local script

put this:

 if animator then
      warn('Loaded Animator!')
	    local anim = Instance.new("Animation")
		anim.AnimationId = "rbxassetid://126407570972225" -- โœ… ์ด๋ ‡๊ฒŒ ๊ณ ์ณ์•ผ ํ•จ
		animationTrack = animator:LoadAnimation(anim)
		animationTrack:Play()

		task.delay(3, function()
			if animationTrack then
				animationTrack:Stop()
			end
		end)
	end

and remove this:

if animator then
	    local anim = Instance.new("Animation")
		anim.AnimationId = "http://www.roblox.com/Asset?ID=126407570972225" -- โœ… ์ด๋ ‡๊ฒŒ ๊ณ ์ณ์•ผ ํ•จ
		animationTrack = animator:LoadAnimation(anim)
		animationTrack:Play()

		task.delay(3, function()
			if animationTrack then
				animationTrack:Stop()
			end
		end)
	end
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")

local eventClean = ReplicatedStorage:WaitForChild("eventclean")

eventClean.OnClientEvent:Connect(function(player, spill)
	warn('Event Called!')

	local character = player.Character or player.CharacterAdded:Wait()
	local humanoid = character:FindFirstChildOfClass("Humanoid")
	warn('Character =', character, "AND humanoid =", humanoid)

	local animator = humanoid:FindFirstChildOfClass("Animator")

	local tool = script.Parent
	
	if animator then
		warn('Loaded Animator!')
		local anim = Instance.new("Animation")
		anim.AnimationId = "rbxassetid://126407570972225" -- โœ… ์ด๋ ‡๊ฒŒ ๊ณ ์ณ์•ผ ํ•จ
		animationTrack = animator:LoadAnimation(anim)
		animationTrack:Play()

		task.delay(3, function()
			if animationTrack then
				animationTrack:Stop()
			end
		end)
	end

	

end)

I think you want to modify this in a script that is not a local script, but it is already that script
There is nothing to modify
I have a script that is 100% the same as that one, but it does not work