Currently, if I have a long playing (or looping) animation, any player who joins the game after the animation has been played, will not see it.
It’d be awesome to see this get fixed.
Currently, if I have a long playing (or looping) animation, any player who joins the game after the animation has been played, will not see it.
It’d be awesome to see this get fixed.
You can use this as a manual, insert-and-forget fix in the meanwhile:
This is a great work around for now. Thank you!