Announcing Datastore APIs for Open Cloud

That’s something that I would love to do (and the datastore open cloud supports it!), but I can’t until Roblox releases OAuth2 since I’d need to get the Roblox account of the author on the web.

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Will Open Cloud ever consider allowing creation/deletion of developer products? Right now it is very hacky to implement especially now with cookie invalidation.

Why do you even need to do this? What’s so hard on trying to do it from the website?

This is really good! Im really excited to make something with these!

Dynamic purchases for things, allowing for a cart system instead of having to buy once at a time.

Ok well now i know my plans for the weekend

I have been waiting & asking for this for so long. So much I want to do with it! Can move in-game libraries to the outside!

Is it too far fetch to think about API support for MessagingService next?

Hi, you can do this through HttpService today.

Open Cloud Data Store APIs have been awesome!

Wrote a catalog scraper that runs in node, and automatically uploads data to Roblox when finished. Doing an operation like this in live time in a Roblox server, or even manually in a Studio session would have involved far more effort than it took to write this bot. Now all our game servers need to do is stream the catalog data to clients!

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Any chance the limits could also scale on game size, currently from a scalability standpoint these apis are incredibly restricting since if 300 players visit my site on launch I will instantly be rate-limited and the site will break.

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Thank you for exposing this functionality! This will definitely make data management and things like customer a lot easier.

I would love to see great features like this being added more to the platform.

Before, Roblox’s DataStores were really simple & basic designed which is why some big developers refused to use it. Now I can really see infinite posibilites to create off-platform tools which will help doing quick Data changes in my games. Thanks!

Can we get in-Roblox APIs for Open Cloud, I understand most of these methods already exist as their own methods (ie: datastores), but if Open Cloud ever gets opened up to groups, for example, it would be nice to use them within Roblox without having to host an external application.

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why not use RoVer or create a system like that to use for verification?

To be honest I’d just love if apis.roblox.com was whitelisted for HttpService, obviously security procedures would need to be in-place, but it would make my life much easier when working with open cloud.

For example, currently to collaborate with other dev’s datastores for example connecting my in-game event with another experience, requires me to use a web proxy. While it was whitelisted, I could just directly request the endpoint.

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It’s quite a lot if work, and an external database, just to get account verification.

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Any chance we could also get a text filtering endpoint for Open Cloud since currently there is no way to filter things I’m sending into my datastore.

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Can you elaborate your use case? Why you need text filter?

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We started with fixed rate limit due to the time constraints. Scaling based on player numbers is definitely the direction we are going. It’ll likely take a while as we need to consider making the throttle system more scalable.

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