It’s not that hard, it’s possible, you only need to iterate trough the Players and check their PlayerGUI
, that’s how
(Even though it’s pretty useless because if I’m not wrong they ca simply create a GUI on their Client)
Well yea, now I know… As I said before I was only trying. I’ve created multiple anti cheats that work really well before, but they are server sided, anti cheats and are for things like remote firing, speed, vector point hacks, anything physics related anti cheats before.
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