Im trying to make blocks that i can smoothly grab. Any ideas?
Random Ideas that pop to mind
Local Script: GetMouse If mouse click, and there’s a Mouse.Target then send a remote event request to the server to select the brick.
Have an event: Mouse.Move to fire an event if there is an active target with the Mouse Position to world XYZ as parameter
Server Script: Handle remote event and change part position based on part.
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Hey there!
Not sure if this might be resourceful to your current needs but here it is:
Dragging objects with the mouse - Resources / Community Tutorials - DevForum | Roblox
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