Looking to make a Hurricane game. How do I make rain look like what’s seen in this video below?
All of that is made with particles. A lot of them, I suggest reading this:
When you already have a main idea of how it works, simple tweak the properties until you have what you’re looking for.
I know how to use particle emitters, but just don’t know how to manipulate it to look like a moving curtain.
I’d say making big almost transparent circles or some kind of smoke, with a fast movement speed, and a white color. Making it always face the character would help.
Use the plug-in/module from @buildthomas!
Press Me!
Also add some fog so it looks more realistic.
Good luck on making it!
Just an idea without script:
I would work with 3 different movements, to make sg like in video 0:35-0:45:
- water-like objects/emitters on the pavement moving horizontally
- some waterdrops in the foreground moving vertically
- some random sized groups of invisible parts that emit some fog/smoke moving more or less the same direction as 1)
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add some orange fog effect
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as an extra: once I’ve found this great topic:
Screen Distortion Rain
Good idea, if I randomize the particle movement. It will overlap at times and create the curtain like effect
Also remember to play with transparency! Very good luck.