so i’ve made code for converting scientific e notation numbers to numbers, however i noticed a problem. you can only reach the quintillions and then it’ll just keep resetting back to one quintillion once you reach over 100 quintillion. i believe this is due to the decimal limit and i was wondering if you could bypass it.
could do something along the lines of doubling up a number value. Something like Minecraft’s chunk system so like
local Chunk = 100 -- have the larger numbers be abbreviated by a factor of 100
local Num = 30 -- so like the number suffix
Number = Chunk*10+Num -- I don't know how you would integrate this specifically but could be useful