So during early development of my upcoming horror game I used some free models for reference which I’m removing as I make progress. There’s no visual signs of a viruses right now that could mess up the gameplay. I’ve seen in the past though that if you put a free model, it can also insert separate assets which those separate assets could potentially contain a virus. So far, the way that I know how to detect a virus is when there’s a script or something that says “spread” or when something says “Fire”. I specialize more in building though and was wondering if you advanced scripters could share more methods to use later in the future.