Are Robux Amounts Under 1R$ Counted?

Maybe that is just allowed to be rounded up to 1 by ROBLOX, I have no clue, never had experience with earning decimals.
Or maybe? Maybe everyone does earn decimals but ROBLOX just hides them for the background and only shows on your stat when it is a full number?

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No, the lowest you can do is 2 robux for 1 robux, ROBLOX doesn’t count anything below 1 for earned revenue/robux.

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Otherwise, spending 1 robux for nothing is useless anyway and no profit.

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Thanks for the input, do you have any personal experience with receiving decimal amounts of Robux through recurring payouts/percentages?

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Nope. All of the Robux I’ve earned was a whole number.

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No, what they mean is that, though you can’t see the decimal robux, if you get enough of it to add up to a whole number, will you actually get that whole number?

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He answered my question, he just doesn’t have any personal experience with receiving decimal amounts of Robux.

I would mark @Crazedbrick1’s post as the solution, but since he doesn’t have experience receiving decimal amounts of R$ and no one’s posted to back up his claim, I can’t mark my thread as resolved yet.

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Just to clarify, I’m not 100% sure that Robux amounts below 1 are counted in the background. But it would make sense if Roblox did count them.

That displays real money from gift cards, not robux. We can’t use that here.

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Wouldn’t this result in thousands of potential losses for payout recipients?

For example: most clothing groups have all of their items priced at 5R$ to stay competitive with other groups. If I give a developer a 15% payout in a group where all of the item prices are at 5R$, they should be making 0.45R$ with every sale. If Roblox didn’t count earned revenue under 1R$, and we made 1,000 sales, the developer would be missing out on 450R$ of potential earnings.

Nothing is counted below 1 robux no matter if it’s sold through dev products, etc.

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Do you have any proof for this? I really want to know the answer to this question. :+1:

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Don’t make it more complicated.

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That is not solid proof. It could just hide the decimals.

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Okay, then why don’t you do it? Lol.

While @Lmethod’s proof is very solid, I still think Roblox would count decimal Robux in the background. Although decimal Robux amounts are very small and useless, it’s still money.

In the end, I don’t think this question really matters that much. :man_shrugging:

Basically what @ImTheBuildGuy said.

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That’s basically what I just said.

For big developers, this decimal can matter, as it could cause massive losses if it did not exist. (Which the OP said)

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This assumes you are selling the item - and that’s not possible considering there’s a price floor of 5R$ for most items anyway.

I’m referring to developers on a recurring payout list. Given that an group item is sold at 5R$, the profit after marketplace tax is 3R$. If I provide a 15% payout to a developer, they should be receiving a 15% portion of the sale. However, since they’re only receiving 15% of the sale, they should only be able to receive 0.45R$.

It would be unfair for the developers to miss out on this 0.45R$, as this amount is compounded with every sale. I’m looking to verify that this decimal amount is counted, so that both I and other developers don’t lose out on any potential earnings.

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I am not sure but I think it might be put off to the side until it becomes a whole number.

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Decimal amounts of robux are rounded. If something is set for 1 R$, you would earn 0.7 R$, which would be rounded up to 1. If you sold something for 11 R$, it would be 7.7, rounded up, makes 8 R$.