Wouldn’t be that hard to make a system for that.
You could check based on the RGB. So if it’s below the threshold for one of the values for White/Tan, then it would modify a boolean accordingly.
Wouldn’t be that hard to make a system for that.
You could check based on the RGB. So if it’s below the threshold for one of the values for White/Tan, then it would modify a boolean accordingly.
True, that is enabled by default, but AI powered code completion is also the least controversial use case by a wide margin at least in my experience.
And there is a setting to disable it:
It’s not too much, but the pile of icons in the view tab that I don’t use is getting to be a bit much.
Assistant
Asset Manager
Team Create
Find All/Replace All
Terrain Editor
Output/Call Stack/Watck
Object Browser
Because there are so many icons here, sometimes I get confused on what I’m trying to press, and I make more misclicks. Are there any plans to let us configure what shows up here sometime in the future?
Yooooooooooooo!
When will you support Ollama?
This is a known issue, and one of the ones we put a lot of work into dealing with as part of the Next Gen Studio Preview beta.
Right-clicking on an error and it displaying “Ask Assistant” seems a little annoying, any options to disable that, or do we have to flip a flag?
if this wasn’t an opt-in feature before maybe i would just “deal with” the ugly topbar filler that does absolutely nothing for me. except it was opt-in so there really was no reason to force it on, which is my issue
For analytics we’re trying use AI to summarize your analytics signals into a concise report that you can (eventually) chat with to explore your data.
Targeting April to start a beta. Would love to hear any other use cases you had in mind.
When will the scripting assistant become better? If you won’t give us the option to turn assistant off, at least let the suggestions be correct. Sometimes it’ll pull variable names out of thin air, or even index properties that don’t exist of an object. Visual Studio Code’s copilot is a great example of what I think the standard should be.
We don’t want Assistant at all. We’d like an option to turn the button off as a compromise. I loathe all modern AI products in general, and I am trying to not type the most loaded response in history.
During the times I used the assistant feature for scripting for example ‘Make a script that will prevent zombies from killing each other’ and I think I do specify it in my text message for assistant. Unfortunately, the script does not work at all as the zombies still kill each other (im only using zombies as an example for the before/after results of the script generated by the AI assistant and although Im only saying that as an example, I am still saying what happened with the Ai assistant with me in the studio while making a game). I wonder if that bug is even fixed or not because I have not used the feature ever since like January or February. (I didn’t really take the time to read the whole topic as its kinda long and its my bedtime right now. So maybe either I missed something regarding the bug or not?)
That’s because the current LLM roblox uses (Llama) is very outdated and doesn’t “deepthink” like many other current LLMs, I asked your question to Grok (Twitter’s semi-free AI) and it gave me a bunch of options.
It even gave me explanations, other snippets (AoE) but keep in mind, complex requests won’t work very well and you’d have to keep asking the Ai itself or fix it yourself.
Any approaches in replacing the LLM? @tnavarts, Llama doesn’t have a think feature and will just give any result.
I hope this works for logic errors. Because I have some very complex code and I wish to tell assistant what it should do, then it can fix the code based on that.
Maybe it’s less controversial because you can disable it? Last time I used it it was annoying, distracting, incorrect, and wanted to write me a love letter.
I have been meddling with VC Code+Rojo - for about 6 months - and not too bad.
A few days ago I bumped into CURSOR - and WOW - it is amazing !! (using my 2 week free version).
I can now Use it with Rojo seamlessly - and showed me how to upoloaded (backups) to GitHub.
I have managed to Script (Ai) my game in the last 5 days - where I was stuck for months.
Rojo can be a little pushy on the Syncing (deleting when not wanted) - but I am getting used to it - and boils down to my fault - not saving files to PC before Syncing.
If anyone - like me that is not a scripter (yet) - I’d recommend Cursor for sure.
But yes - I look forward to an improved Roblox Assistant (frustrating atm).
Besides that - Roblox has given us many assistants for many aspects of the game that work nicely - so Script Assitant will get there too.
GitHub’s AI code editor thingy works pretty well. It’s good at identifying problems and only changing what it needs to to fix them and it does that really quickly without eating CPU power or memory. AI is really accessible and I won’t be surprised if Roblox manages to bring theirs to that level. A lot of the main developers that make the algorithms and whatnot for Roblox are really good at their jobs, too, so it shouldn’t be a long wait.
I LOVE HOW IT DIDNT EVEN FORMAT THE STRING AND CODE CORRECTLY LOLLLL
friendly reminder to disable data sharing with roblox’s ai just in case you forgot. don’t want some random 12 year old generating your code now do we
I’m not that good at programming and even my code is better formatted than this