Hello,
I would like how to “link” my hand with my attachment, I mean why it does not “follow” the hand? Like if the attachment has a defined position and do not move.
Hello,
I would like how to “link” my hand with my attachment, I mean why it does not “follow” the hand? Like if the attachment has a defined position and do not move.
I’m not sure whether you want to have the attachment’s position match the hand’s position or vice versa, but for the attachment’s position to match the hand’s position, it’s best to parent it to the hand and then position it wherever you want inside the hand. That will make the attachment move along with the hand whenever the hand moves, and it should stay in relatively the same place. If you want to do the opposite, try putting an IK controller in the hand and tying it to the attachment. You can read more about that here.
But the attachment is already in the hand, so what do you mean?
To resumes, create a part in the bone (Anchored) :
Place a script in your part and type this code:
while task.wait() do
script.Parent.CFrame = script.Parent.Parent.TransformedWorldCFrame
end
Then you can add your attachment in the basepart.
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