I’m gonna ask ChatGPT and see what it says real quick (i’m that desperate )
Bruh that sad maybe you could ask chat gpt?
also did you not redo it on the server?
also anyhelp on this ? How Do I Move The Players Character Relative To The Mouses X, And Z
thats what im saying lol my internet is trash but i typed that b4 you said it lol
I did redo it to the server, the script is broken into 2 parts now. With the exact same issue, So i think it’s to do with the client.
ChatGPT didn’t solve my issue either. damn.
Uh you replied to me by accident lol.
Update, I fixed the tomfoolery, downside, It had something to do with my AttributeManager Module and now I don’t know how to replicate my attributes to the server
I mean to start, tick() is deprecated so it isn’t recommended for future work. You should use things like DateTime!
Bruh you could just use this as a server script or added on the server side eg.
in ServerScriptService:
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
character:SetAttribute("Attacking",false)
character:SetAttribute("Blocking",false)
character:SetAttribute("Stunned",false)
--Add more how many you need if you dont want for all palyers then use the server with a remote event and set it there
end)
end)
I’m sure this will work as I have made systems like this in the past
I already fixed the issue. I simply redid the script. I don’t remember what exactly the problem was but I require no further assistance.
And no, that wouldn’t have worked.
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