Attempt to index nil with 'parent'

print ClonedMap and tell us what it returns

image

Then whatever instance you’re searching for doesn’t exist within ServerStorage.

Check your instances.

change FindFirstChild to WaitForChild if it yields that means the map doesn’t exist there

I changed it to waitforchild and it just waited infinitely

You said ChosenMap is an instance? Therefore, you need to pass its .Name property to :FindFirstChild().

local ClonedMap : Instance = game.ServerStorage.Maps:FindFirstChild(ChosenMap.Name):Clone()

Now it says attempt to index nil with clone

When a method tries to compare a value to nil; what you’ve tried to reference doesn’t exist.

This generally isn’t because the instance itself doesn’t exist; instead how you’re referencing the object is wrong.

The issue you’re facing exists within ChosenMap as a variable. Since you haven’t shared that, I can’t help.

In order to reference the maps in ServerStorage, ChosenMap's value should look like:

local ChosenMap : Instance = game:GetService("ServerStorage"):FindFirstChild("Maps"):FindFirstChild("Construction")

local ClonedMap : Instance = game:GetService("ServerStorage"):FindFirstChild("Maps"):FindFirstChild(ChosenMap.Name):Clone()

ClonedMap should be nil

i hate 30 lenght limit

for i, v in pairs(padVotes) do
		local number = v
		if number > highestNumber then
			highestNumber = number
			chosen = i
		end
	end

	local ChosenMap = chosen
	
	task.wait(.3)
	
	if ChosenMap == nil or ChosenMap == "0" or ChosenMap == "nil" then
		local AvailableMaps = Maps:GetChildren()
		ChosenMap = AvailableMaps[math.random(1,#AvailableMaps)]
		Status.Value = tostring(ChosenMap).. " has been chosen!"
	else
		Status.Value = tostring(ChosenMap).. " has been chosen!"
	end

	task.wait(2)

	Status.Value = "Game starting!"

	task.wait(2)
	print(ChosenMap)
	local ClonedMap = game.ServerStorage.Maps:FindFirstChild(ChosenMap):Clone()
	print(ClonedMap)
	if (ClonedMap ~= nil) then
	if ClonedMap == "Radioactive" then
		ClonedMap:PivotTo(CFrame.new(490.263, 79.457, -4.343) * CFrame.Angles(0, 0, math.pi))
	elseif ClonedMap == "Construction" then
		ClonedMap:PivotTo(CFrame.new(490.263, 35.957, -4.343))
		end
	elseif ClonedMap == nil then
		ClonedMap = ChosenMap
		ClonedMap = game.ServerStorage:FindFirstChild(ChosenMap)
	end
	ClonedMap.Parent = workspace

Is the entire part where chosenmap is played. Chosen variable at the beginning is nil.