That is what is supposed to happen?..
oh wait it says target.PARENT.Name. so i had to print target.Parent.Name
ok its BreakablePlank. so its right.
also did i say this is a local script inside a tool
Do this then (before the if target.Parent.Name == "BreakablePlank"...
for i, v in ipairs(target.Parent:GetDescendants()) do
print(v.Name, v.Parent)
end
That shouldn’t be a problem.
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i think i should put it after. because if i left click it prints everything in workspace.
No, I mean, click on the plank and give the output.
ok it only gives left plank and right plank
Well. You probably forgot to anchor PositionPart
and it just falls off the map.
am i that dumb???
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So did it work, or not?
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it did… im so stupid. maybe because i just woke up
or because i added the position part yesterday when i was practically passing out because i was tired
anyways thank you. im super dumb
Well, we all make mistakes. Don’t blame this on yourself.
thanks. ok i can finally make the best bendy fangame on roblox
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