I keep getting this error only sometimes when someone teleports to my sub place.
local ReservedServerId = teleportService:ReserveServer(gameId)
local teleportOptions = Instance.new("TeleportOptions")
teleportOptions.ShouldReserveServer = true
teleportOptions:SetTeleportData(getLength(teleporting))
if playersTp[1] ~= nil then
pcall(function()
game:GetService("TeleportService"):TeleportAsync(gameId,playersTp,teleportOptions)
end)
end
Ok. Just another question, are you testing this in studio or have you also tried the published Roblox game, because if you haven’t I would advise testing that