We still working on it, but the cause has been identified at least, and thanks I’ll use those from now on.
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Hello all. Me and Hyx worked on figuring out the problem with the script, and it turns out that the script was firing twice.
The reason for the script firing twice was due to a server script being in StarterCharacterScript instead of a localscript.
The issue has been fixed, and the script works as normal.
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