dthecoolest
(dthecoolest)
5
Yep an additional idea is, instead of using mouse delta to use the delta in the change of position of the tower.
That is also a delta you could use.
For a bounce with spring module you can convert it to terms of angular velocity and displacement like here:
It’s the same concept as an fps viewmodel sway, and there’s multiple methods about it, you might like the one from fps framework 2 which is simpler.
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