it prints equipped tool and all the other prints so i dont get it…
Is the Backpack disabled? (Specifically, did you disable Backpack via SetCore
?)
Refer to @Syclya’s post, that may actually be the problem.
You never make a reference for the cloned tool.
local Clone = Tool:Clone()
Clone.Parent = character
Also, no need for WaitForChild, use FindFirstChild instead.
the backpack is enabled but just hidden by my inventory system
i fixed it just by killing the player when they spawn : /
Instead of killing the player, use :LoadCharacter() instead.
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ok 30characters30characters30characters
PlayerAdded only works after the player is added to the game, not when spawned.
spawn(function()
end)
This will run every time player respawns or spawns it.