Averaging 700mbs of memory on a game with barely anything in it

I made a realitvely simple game with not much in it yet its using up 700mbs of memory whenever I play even though the target is 200mb.

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The target is kind of misleading. Roblox uses more memory if your system specs are higher. This is nothing to be concerned about.

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It’s impossible to hit the target. You just gotta optimize when you can and prevent memory leaks.
It’s been like this for a while, and probably isn’t going to get any better.

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I understand the leaks after doing some more searching but its the optimization thats confusing me. I have barely anything yet its enough to average 700