If the scripts have been cloned in each one of your models before you actually run the game, you can run this code to clear all the backdoor scripts in the command bar:
for i, d in pairs(workspace:GetDescendants()) do
if d:IsA("Script") then
d:Destroy()
end
end
Using that would destroy every script, so unless the backdoor scripts are named something different you can’t really filter what gets destroyed.
LMFAO, yeah if they look fishy then its probably them and they are usually disguised as different things so be aware of that and dont grab sketchy plugins
I think the best solution is to make everything yourself, it’s harder but more fun and way safer. It you need help just ask around, it’s what t the forums are for.
Right off the bat, I know the Btools one is fake. Here is the real one. For the home store ones, the first one only has 6 sales and 0 favorites/likes/dislikes. The second one only has 28 sales and 0 favorites/likes/dislikes. I would recommend uninstalling all three of those as soon as possible.
Now that I am looking at the creators of the plugin, the second plugin’s creator seems to be terminated.
Thank you! After I analyzed every script, the ‘Free Homestore’ is a virus, it required this plugin which is deleted. However, if your game got affected you’ll take a lot of time as the plugin inserted 100+ virus message scripts in every part. Lucky I didn’t test it on my main game because I have a lot of parts there
Also, it duplicates everytime which makes it impossible to debug. If you want to remove them all then try this script:
for i, d in pairs(workspace:GetDescendants()) do
if d:IsA("RotateP") then -- It duplicated in RotateP with a child which is a script.
d:Destroy()
end
end
Not EVERY script, it will delete every Instance which is a ‘RotateP’, they’re the most used for viruses and they always have the virus parented to them. Run it on the console in studio, not playing.
I tried seeing their source code but nothing seemed out of normal for me, but when I loaded the script I checked parts and there were thousands of these, however. I think that the script I posted before should clear these.