I dont really trust these sort of things, unless they’re 100% safe and trusted by the community. This is why I would only use Kohls admin, or make my own panel. Nonetheless, your creation is really cool, so keep up the good work!
The default keybind is backslash ( \ ) , but it is configurable as listed in the docs.
POLL:
I am adding tons of new customization features to BanGUI. Vote on them below!
- Yes
- No
0 voters
- Yes
- No
0 voters
- Yes
- No
0 voters
- Yes
- No
0 voters
I am going to periodically update this poll, keep checking!
Major Update 2.0.0 is on the way!
Due to the large update that 2.0.0 is, the update will be coming out in two parts: 2.0.0.A, and 2.0.0.B.
What is the general update going to be?
2.0.0.A will be focusing on the UI.
2.0.0.B will be focusing on the customization.
What are the specific things being added to each update?
2.0.0.A features
- Major UI redesign
- Mobile and console “open menu” button
- Autocomplete options for user, reason, and time
2.0.0.B features
- Configuration options (vote on some above!)
- Custom modules and other planned features
- A module system that allows for using BanGUI functions in a script
- And more…
It will be a good update for sure!
I have been using your Gui panel since you posted the post keep up the good work👍
2.0.0.A is out! BanGUI changes with an all-new interface, completely rewritten code, and more! Get the model in the first post, or update your existing one with the plugin.
Note, when updating with the plugin, you can delete the AdminList folder. After updating once, do not update again as your model will get deleted.
@dude8074alt Is it a Moderator + on HD that can use this?
How do you get certain people to be able to use this?
If you want, you could insert an IntValue because that is what is going to be used in 2.0.0.B +
2.0.0.A supplemental update!
I have modified a few things:
- You can no longer ban an admin
- Added some extra tweening to the lock button (theres no such thing as too much tweening in my mind)
- Made it so the model does not insert or require anything that is not in the model, making the source fully accessible.
Suggestion: make a troll feature when you type out the players name it will troll them like lower there speed then get a black screen and fling them
Them obviously there’s an UnTroll gui too
I know it’s kinda Bad
Like, where you can press the button and it just does randomness? like flings them a ton and confuses them and adds tons of fog and then kicks them? cause im down for adding that in 2.0.0.B
yes that it would be funny to do xD
This looks pretty nice, but does it support mobile?
Mobile and console support is coming in 2.0.0.B . ( VERY (x10000) soon)
I have a module that has a few troll deaths (such as a giant face falling from the sky) that I can pull out of a game if that would help at all.
Thanks, theres alots of hackers going around in my game and this could be handy.
Hi there!
I have some news regarding updates in 2.0.0.B:
External Punishment Data Update
Due to the need to keep the webhook link private, I have no way that I can think of for keeping the link private and preventing malicious spam. I tried using require(assetid) for requiring a module with the webhook link, however anyone would be able to maliciously spam it. Therefore, until I can find a way to keep the webhook link private, as well as preventing malicious spam from non-BanGUI scripts, the update is delayed. Sorry!
Themes Update
In version 2.0.0.B, I will be releasing a Themes setting for use in custom modules. You will have the options to change the universal theme for your menu using these commands:
themesModule:SetUICornerStyle(style) - Sets the corner style to the parameter. (sr = slightly rounded, vr = very rounded, p = pointed)
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themesModule:SetUITheme(theme) - Sets the UI theme to the parameter. (L = light, D = dark)
okay cool but one suggestion can you improve the Main Gui bc its kinda confusing like can you make it bigger?
How does your product differentiates from a multitude of others with the exact concept?