BasePart.Velocity property is capped at (16384, 16384, 16384) while using forces

This just seems to be how studio shows the value. Using the script below it will output the values.

local part = script.Parent
local cf = part.CFrame
while true do
	for i=1, 100 do
		print(part.Velocity)
		wait()
	end
	part.Velocity = Vector3.new()
	part.CFrame = cf
end

Studio does update the values but you need to reselect them, most of the time it does show this calue though.