Basketball Velocity Freezing

Oh sorry, I seemed to have misread your code above.

Normally I would update the projectile CFrame every frame for a more calculated motion and drop, but in your case you seem to use velocity so leaving on the server is fine actually.

Here’s a article (tutorial) of what I mean: Modeling a projectile's motion

He seems to calculate the trajectory on the server in the tutorial, but I still recommend to do it via the Client.