Battering Ram gets buggy after 3-4 uses

Try setting the 5th parameter of tween to true, and seeing what happens… this returns the tween to the position it started from. On the second tween that is.

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This didn’t work either, but interestingly the problem still occurred when I removed the rope joints

Gonna go to bed now, will be looking at this thread tomorrow

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This was a really hard issue to find, but after 2 days of frustration it’s finally fixed. It turns out that Roblox gets really angry when you want to tween unanchored parts, and after a while it starts to “break down” the physics. In my case, I was relying on the tweens to hold up the part while it was in motion. It was fixed by only four lines of code, one that anchored the welding part of the vehicle and another that anchored the ram (only for the duration of the tween).

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Good solve!.. makes sense in hindsight.

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