Best approach to moving a plane?

Hey there, I’ve been wondering what the best possible route is to move a plane.

This won’t be from player input, but rather somewhat like the Jailbreak Cargo Plane’s movement is and how they’ve effectively done it.
I’d want to know how I’d loop around a map with stops, then continuation with the plane. I’ve tried Tweening the plane and it wasn’t what I’d hoped it to be, since the plane would go in all sorts of directions. How would I approach this?

Use alignposition and alignorientation, as well as a set of nodes! This post by EchoReaper explains it really well.