My service, https://RBXMod.com is working. While the core functionality is there, some of the nicer features have not been developed yet. For example, once you sign up for an account, I’ll need to manually give you your 64 character hexadecimal authentication token to use in your games. It also may go down for updates early in the morning occasionally.
To summerize the service, it allows you to upload a Lua script to my server on the cloud and run it remotely. My server can either make a copy of the script for each roblox server, or function more like a universal script. When you game starts, you can request a new instance of your remote script which returns a session token. If you share this token between all your places, then each will have access to the same script. This script, since it can communicate with all servers, can easily perform cross server matchmaking. This token can also be used to make a cross-game script.
If you are interested, send me a email at RBXMod@gmail.com . We can go over your requirements in more detail and make sure this service is a good match for you. It’ll be a paid service in the future (based upon resource usage) but right now it is in testing and free).
I hope to eliminate down time entirely by making only new instances of scripts update. For now, the updates would be around 1 am mountain daylight time and last up to 15 minutes. Generally it should take about 2.
It is running a customized version of LuaJIT. I removed some basic functions like load, dofile, collectgarbage, ext. And only load the basic, string, table, and math libraries. LuaJIT is built for Lua version 5.1, but does have some miner differences from the standard Lua 5.1 interpreter.
We also have added sectors about 2 months ago which works similiar, but you can specify an identifier (works pretty similiar to Roblox’s MessagingService).
You can also contact support@0q0.eu for exact limits and unique offer.
Oh, you said JavaScript somewhere above so I assumed it was a Node app. Didn’t know you were looking for somewhere to host PHP code
Node.js is a runtime environment that basically runs JavaScript outside of a browser, so you can think of it as something you can use to deploy apps that can run on a webserver. You can use these apps to do basically whatever your heart desires, for example I’ve set up an external database system and used a webserver to make an API that retrieves and updates data, or used it to make a Discord Bot.
To be honest I’d be here all day if I started comparing PHP and Node.js but one thing for certain is that there is a huge advantage of using Node.js due to an extremely wide variety of learning resources and package libraries available. It’s very easy to learn and can be used to make scalable apps really quickly, from simple web servers that receive requests to creating REST API’s for Databases.
I sound like a salesman or something but it’s genuinely easier to work with, at least in my opinion.