Where should I store the player data? In my game I have it so that there is a folder on the player with all of the data like coins, experience, level, etc. and I’m not sure if this is the best way to store data. Are there any better ways and if yes, can you provide links/guide me so that I can switch to that method?
I should say to store it in the Replicated Storage or Server Storage.
How do you exactly store data in the replicated storage or server storage?
There are a lot of tutorials on this. Revert to them before making a replica post.
Secure it with an folder an then just insert the values into it.
Why would you store it in ServerStorage or ReplicatedStorage? You’d be better off using a ModuleScript to store data. The easiest way for you to learn how to do this would be reading this solution: Storing player data in game - #3 by Quoteory
That’s basically the same as storing data in the player’s descendants, just doing it elsewhere.
Thanks for providing an easy way to learn this. Hopefully I can learn this and use this on my game.
I hope your game does well! Looking forward to seeing some progress!
Thank you! Unfortunately, development wont come any faster as I am really busy with school but I will work on it when I have the time!