I’m trying to hide chat bubbles from players on the client but I can’t find any solution. Like I’m hiding players by putting everyone’s character on transparency 1, but their chat bubbles still are visible and so they can still see them. Is there a way to hide this and re-show the chat bubble later?
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I know this is an old post but I do agree that there should be more information on how to use the chat service locally
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@HeathenJames This is actually fairly simple to do. When a player does a bubble chat, it creates a BillboardGui in game.Players.LocalPlayer.PlayerGui.BubbleChat. If you want to turn off the chat bubble, all you have to do is set the BillboardGui’s Enabled property to false.
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weird, when i look at the playergui when i have a chat bubble it doesnt have a child called “BubbleChat”, is this because i use the new TextChatService instead of the old one? if so, do you know the way to solve this for the newer chat variant??
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