hello developers,
I am trying to create a spellcasting system. And i though, what was the most optimized and eaziest way to cast a “fireball”.
Just i fireball that goes to the mouse.
(just like the rocket launcher from roblox, but instead with a keybind and
So i have 2 questions.
I was thinking of how to make the most optimized magic, without the server needing to do much. (so how would i move the spell, and what to do with the vfx (particles, etc…) and hitboxes?)
How would i create the system. Should i create moduletree and do everything in a module? or should i put everything cleanly in 1 single script? (for all spells)
No scripts needed but it will be appriciated (if you have a open source or a magic system that you could give me for example.)