Best way to check if the player is moving & what direction they are moving?

I’m sorry I don’t quite understand your question.

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To anyone who stumbles on this and want’s it in local space as well, its:

local movementDirection = WorldMovingDirection(RootPart.CFrame:VectorToObjectSpace(MoveDirection))

Huge thanks to PremiumJay for that function :pray:

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i needed that function bro thanks i know this last 7 months but ion care

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you can use this instead of calculation functions if that helps your problem

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