[Beta] Introducing Custom Matchmaking with Custom Signals

I think he might’ve had a vision…

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could we ever get an ID verified signal?

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Is there any chance that players, as opposed to only developers, could configure (some) of the default signals themselves?

From the default matchmaking signals shown, I can see that friends has a default weight of 10, meaning it will always prioritize servers with friends in them. As a player of mainly competitive games, I’m not necessarily a fan of prioritizing friends over latency, and there’s no way to really circumvent this without extensions (besides turning your joins off I believe?)

There are other use cases, such as 17+ players wanting to play with more mature players in games that are rated -17.

Of course, developers should be the ones who choose if their matchmaking signals override players for balance with their custom signals (we can join from the server list anyway in most cases). The developer should have the option to override player-set signals individually and let players set others themselves.

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