Why SwiftUI
Unlike other UI plugins, it isn’t a UI suite. It’s almost a completely different species. SwiftUI was built to make what used to be tedious image importing fast and simple. This is especially important if you have to import hundreds of images for UI. If you are in need of a UI suite, I recommend you check out @zilibobi’s UI Tools or @Zac1kio’s Blob.
Features
SwiftUI provides users with many unique features to quickly set up their UI.
- Fix Image Scale
Automatically detect and set the correct aspect ratio for imported images, so you don’t have to find the resolution yourself. - Bulk Insert
Quickly insert the images from the asset manager into ScreenGuis - Set Alignment
Align any UIs onto corners, edges, or the center - Lock Ratio
Lock the ratio of a GuiObject - Sticker
Insert selected UIs into any GuiObjects while maintaining their size and positions - Show/Hide BG
Instantly show or hide the background to any GuiObjects - ImageLabel<–>ImageButton Conversion
Convert all selected ImageLabels to ImageButtons or vice versa
Contributors
@Quellyxx - Logo + Banner
Comission her to make some UIs here.
Notes
This plugin is in Beta, so expect bugs/glitches. If you encounter any feel free to let me know. If you have any feature requests, you can put them down below.
SwiftUI doesn’t require setting up proxy servers, unlike some other similar tools. It utilizes EditableImages, so the beta feature must be turned on. Additionally, due to it using EditableImages, the autoscaling feature requires that you utilize your own images on your own game. Unfortunately, there is no workaround for this unless Roblox changes the rules around EditableImages. Bulk import will work if they aren’t your images/your game as long as you do not use the rescaling feature.