Just a question: On the documentation, it says for the attributes that you can use the setattribute to change the player’s chat properties. Would this be in a server script or localscript?
This! Is! Amazing! Utterly Amazing! I usually want to make everything myself,
but I’ll definitely consider using this in future games (with credit!)
Although this may already be in, would you consider separate chats that are
customizable? Like more advanced team chats, or an OOC chat that you
can switch between easily for roleplaying games to cut down on flood, etc?
It’s the most annoying thing in the world when people OOC constantly, and it’s also just that I never see people use /team in team-oriented games. You get the “Red Team” Team, so you can talk in their chat, maybe in “Orange Team,” too if you’re allying with them. I don’t know. Or you die in a murder game and you can only read the main chat, and are stuck in dead chat. Might be too complicated or redundant.