Better way for checking Object types

Send the SendToServer function

Send the .OnServerEvent:Connect function

The Player is automatically passed with :FireServer as the first argument, so change it to be

PlaceItemServer.OnServerEvent:Connect(function(Player, Plot, Item, CF)

Change line 13 to be

Object.CFrame = CF

You don’t need to do CFrame.new because CF is a CFrame.

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