You can move it wherever, that was just an example.
ChannelBarEnabled
Set it to something like 200.
You can move it wherever, that was just an example.
ChannelBarEnabled
Set it to something like 200.
I think I may need to modify the module directly, do you know which line of code controls what the UICorner in the bubble is?
I want to achieve this effect
this is from a another game that uses the betterchat system.
EDIT: I found the line and did it!
Only issue now is that the text on the chat bar is too dark when hovering.
It seems that all of the chat UI, including the message text labels, have AutoLocalize enabled by default. Because of that, if you have automatic text capture enabled, you’ll get a lot of records containing chat messages. I’d suggest to disable AutoLocalize for the text labels used for messages.
Hello!
I have a question, How would you toggle a topbar icons activation status based on if the player has pressed “/” or quickchat.
Thank you!
Will there be support for muting people? ie a mod can mute someone
is this not already a thing? though i don’t think there’s a direct mute endpoint
There is an ‘endpoint’, you’d need to add a custom command however, but this is easy:
player:SetAttribute("Muted",true)
or
speaker:mute()
speaker:unmute()
speaker:updateMuteStatus(true) -- or false
I think the best method would actually be
speaker:callAceAttorney
You never know when it might be necessary…
The resizable feature randomly disentegrates, only happening with RBXM/PLACE/GITHUB releases (Non Wally).
Interesting, this happens due to ProfileService, which will happen if you store user settings for the settings menu, which I may rewrite to use custom functions.
Sometimes, it (ProfileService) doesn’t load, and sometimes it does, and the resize feature is based on the settings menu which is based on ProfileService, so if ProfileService isn’t loaded the resize won’t be loaded either.
Not sure if that is too convoluted, I’m not the best at explaining things. Are you sure it doesn’t affect Wally?
Heya man!
I was looking ahead to using your amazing chat system in my game, but it seems like ROBLOX decided to wage war against you.
Are you planning to somehow move it over to textchatservice before those dates?
I’m also very interested. I was very disappointed when I heard these news. I hope we can migrate.
A Roblox admin and veteran reached out to me and thought it would be fun to attempt to port it, I will keep you guys posted.
This is actually unreal. Roblox just keeps going downhill with these updates.
Any chance they will allow chat customization?
They do permit usage of custom UI, but you still must make it use TextChatService :
Chat customization of original one still isn’t good though.
i thought betterchat was already using textchatservice
Yea thats what I meant. GOOD UI customization
Hoping they manage to pull it out before new policy drops hard.
any update on a possible port?