Repro place is my game, League of ROBLOX. Consistently, whenever someone’s health drops beneath 25% (about), the green part of the health bar becomes no longer visible. This means that you really can’t determine how much health your opponent has. I have looked through the code strenuously, and done multiple tests of my own – I have determined that Humanoid.Health / Humanoid.MaxHealth == HealthBar.Size.X.Scale at all given Humanoid.Health, but it still disappears at < .25 for some reason. I wonder if this is an oversight in how BillboardGui objects hide their children at a distance?
When an objects center goes outside the GUI’s bounds it stops rendering. I think that’s what’s happening here. It’s definitely intended, but I do think they should stop rendering once the entire frame leaves the screen. To fix this try making the health move AND resize it.
wat is that signature whimzee
why do I suck
its okay, apparently we both suck
but ripull is the new killjoy
Yes I’m le killjoy.
Whimzee, you’re just whimzee.